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5 Compelling Reasons why CIOs must Invest in AR and VR Applications
As more companies begin investing in AR and VR applications, business leaders are likely to welcome more substantial changes.
FREMONT, CA: Many organizations are seeking to recreate the real-life experience through immersive VR applications. The greatest obstacle to the widespread implementation of reality technologies is the absence of excellent design for user experience. Companies are already using immersive technologies like augmented reality, mixed reality, and virtual reality. The fresh entertainment opportunities fascinate customers, and hence, enterprises are leveraging AR and VR techniques in the era of digitalization to drive better communication and cooperation, design simulation and training material for staff to expand the workforce's skill level, and solve critical company problems by offering interactive and efficient user and customer experience.
CIOs realize the value added by the transition from mobile to immersive computing in this changing marketplace. Businesses are changing the way they interact, cooperate, and offer their value proposals or solutions to clients through a solid AR and VR technology solution landscape. Here are a few reasons why CIOs are interested in investing in these technologies.
XR Boosting Sales
Extended reality (XR) use cases go beyond seeing; they enable interaction. When clients are able to evaluate products in context, their trust in their purchase rises. The product return rate for shoppers using the Augmented Reality feature is 22 percent smaller than for shoppers not using the tool and buying the same item. For the same reason, the technology makes it possible to sell higher-priced products that clients earlier considered to be risky to buy online. XR increases both efficiency and safety from an industrial view. For prototyping and training, VR stands ideal while AR helps in maintenance and operations.
A hands-free AR HMD experience features convenience to a great extent, and Gartner predicts that only after 2020 will AR HMDs be released in large volumes. However, AR is hoped to see some early achievements in the company and gain traction faster than general customer AR. These solutions are designed to tackle a company need such as the capacity to draw on a screen or move picture during a distant conference or presentation, architectural walkthroughs, or use in controlled settings where devices require industrial certification or device resilience.
AR and VR developers are increasingly building intelligent, cognitive features into their applications in a collision of two-letter abbreviations. Computer vision with AI technology that enables machine or computer to comprehend what they are "seeing" through cameras is crucial for AR operation, enabling objects to be recognized and marked in the field of vision of the user. We can expect the algorithms of machine learning that allow these characteristics to become more advanced and competent. VR gamers will also face more challenging opponents as computer-controlled players will respond more efficiently to individual play styles and adapt to them.
The greatest way to bag excellent user experience could be the development of 3D interfaces. It is essential to overcome challenges like eye strain and sound disorientation. Not everybody intends to purchase a device for an immersive experience. Since consumers in these schemes were usually standing up, wandering around, and restricted in their perspective of the true globe, traditional communication based on the mouse and the keyboard was impractical. Such systems already used spatial tracking, which leads the users to the right perspective of the virtual world; it is also natural to develop UIs (User Interfaces), which also take advantage of spatial monitoring. The primary objective of enabling extensive user experience is to empower the customers on HMD. This isn't just a design challenge, though. To further motivate the significance of 3D UI studies, some significant technology fields in the real world with the practical implications of 3D UIs can help.
Extending the Prospects of Innovation
To allow a more intuitive link between our natural senses and the world around us, XR extends well beyond AR and VR. To improve these immersive experiences, CIOs in start-ups are experimenting with adding touch, taste, and smell. Ideas are being harnessed by translating brainwaves into digital signals to connect with and regulate the physical universe. This helps in uncovering the post-digital era in which the interaction with technology becomes so intuitive that it will alter our daily way of living and working. Also, XR educates kids by bringing them to locations they have never seen, helps the patients by offering therapies to cure physical or psychological disabilities, and assisting employees in the healthcare employees in learning new techniques.
As AR and VR techniques become widespread, there will be no need for unique gadgets to handle them, making them available on mobile phones or tablets. The advantages these offer significantly enhance customer experience, which is why their popularity is increasing steadily. AR and VR have the ability to generate unparalleled effectiveness as an expansion of a better reliable digital strategy. CIOs have an excellent opportunity to consider themselves as corporate futurists by concentrating on driving bottom-line results of their companies.
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